<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Property Studio development journal</title><link>https://devlog.nick-hoover.com/</link><description>Short, illustrated progress updates.</description><language>en-us</language><item><title>A harder test before the next render.</title><link>https://devlog.nick-hoover.com/posts/03-a-harder-test-before-the-next-render/</link><guid>https://devlog.nick-hoover.com/posts/03-a-harder-test-before-the-next-render/</guid><description>Camera refinement helps on reserved images, too. A wider audit shows where the whole-room approach still needs work.</description><pubDate>Fri, 02 Oct 2026 00:00:00 +0000</pubDate></item><item><title>Getting the cameras to agree.</title><link>https://devlog.nick-hoover.com/posts/02-getting-the-cameras-to-agree/</link><guid>https://devlog.nick-hoover.com/posts/02-getting-the-cameras-to-agree/</guid><description>Small camera corrections bring back cleaner edges. A controlled bedroom experiment points to our next step.</description><pubDate>Fri, 02 Oct 2026 00:00:00 +0000</pubDate></item><item><title>The first room is taking shape.</title><link>https://devlog.nick-hoover.com/posts/01-the-first-room/</link><guid>https://devlog.nick-hoover.com/posts/01-the-first-room/</guid><description>Our first real iPhone scan made it through the desktop pipeline and into a navigable reconstruction. Now we can see what needs work.</description><pubDate>Fri, 02 Oct 2026 00:00:00 +0000</pubDate></item></channel></rss>